About Learn Do Share

Learn Do Share (LDS) is a grassroots innovation engine; a combination of events, labs and peer production. We are a community for open collaboration, design fiction and social innovation.

The three words LEARN, DO and SHARE embody our philosophy: we learn from everyone. we do by prototyping. we share what we learn.

Our events and labs are gatherings for ad-hoc groups to meet, ideate and work out concepts for a common good.

Our peer production cycles help groups stay together to co-create prototypes of their collective imaginations. The most prominent are Caine’s Arcade, My Sky Is Falling, and The BUKE.

Our books, documentaries and projects are carried forth by our participants to inspire other people to do the same.

Our Learn Do Share methodology and framework, which we like to call an OS (operating system) is being adapted by Universities, organizations and makerspaces as a tool to help tackle wicked problems by harnessing storytelling, play, designing thinking and collaboration. Over the last four years, we’ve collaborated with Jorgen van der Sloot and FreedomLab to design and prototype a social innovation lab to explore solutions for complex problems. The Learn Do Share lab runs at our events as well as having been staged for Columbia University, the UN, the City of Los Angeles, UNICEF and the Danish Government.

remixing storytelling to do some good

820

These mornings when you wake up and the first thing you do is grab pen and paper to write down the epiphanies you had … 80% are rubbish. But sometimes they’re the bomb. Below is a list that I wrote down in a frenzy one morning: purposeful storytelling* as a remix of schools and techniques borrowing from

. architecture and design re design thinking
. coding re releasing and iterating beta versions
. hacking re disruption and disobedience
. design re open methodology and participation
. biz development re agile management and monetization
. diy culture re entrepreneurship and makerspaces
. gaming re mechanics and community building
. play re incentives and leveling hierarchies
. the arts re collaboration and significant objects
. music industry re distribution and revenue streams
. peer production re participation and crowdsourcing
. tech re platforms and experimentation
. academia re R&D labs
. education re experiential learning and curricula
. entertainment re storytelling and emotionality
. film-making re collaboration and dramaturgy
. marketing and PR re social reach and revenue streams
. positive psychology re ethos and leadership style
. jugaad and jua kali re frugal innovation
. the commons re mindset and share culture

I thought that morning was rather spectacular.

* As a result of researching open collaboration on Robot Heart Stories, I thought of open story mechanisms as purposeful storytelling, which are projects for social good that use story, game mechanics, collaboration, technology and design thinking to convey experiential learning outcomes for both participants and audience.